Media Core
The new Media Software Core will clearly be an ongoing effort to incorporate best practice and new technology but there are five pillars of our success in this endeavour;
All of these issues are critical; the software must be rock solid because it is the very heart of our users’ businesses. It must (always) have no exploitable bugs and be highly secure while allowing powerful interactions and enabling users. We cannot imagine all of the ways that games and digital media companies will want or need to use the software so it must be sufficiently flexible that they can make it work for them. It must be simple to use and “just work” without the UI or usability concepts getting in the way. Finally, the software must be cheap and able to run reasonably with modest hardware and low overhead for small groups yet also scale up to support large companies with studios in several cities.
None of this is easy and we all know that it will be a journey not a destination, yet it’s important that these five pillars remain uppermost in our minds as development continues.